Thursday, February 2, 2012

First adventure of Gamma World-Test Trial

On the Jan. 20th I ran a test run of the first scenario of the basic Gamma World set. The combat went well. I ran it with 4 characters instead of 5. At first the combat was Jason's 2 playing characters, a Yeti-Empath, named Dillian Leeson & a mind breaker-Hawk vs. a motorcyclist Hog. His characters did a lot of damage and destroyed the first enemy.
Later I added the 3rd and 4th playing character, one a character that gives off a metallic smell when he uses his powers or gives off sparks, named Urgood Urthson. The 4th character is dense and compact, solid mutant, he gives off a purple and black radiant glow, and he mainly talks telepathically, named Sam Franks.
They fought all 4 of the enemies and defeated them. I didn't use powers but in the second scenario I will. Also Jason said he would play all 4 of the characters. Also I will try to run the monsters better. I look forward to the next battle/scenario.
At the end of the scenario, The Hawk Empath found a head mounted laser that will be powered by Urgood.
Also the characters can talk telepathically because of Sam.

Jason was impressed with the system, & I believe my understanding of the system will get better with practice.
Also I think i found a bigger character sheet, and all I have to do is hook up my printer or get Jason some ink for his printer.

I purchased the expansion of Gamma World "Famine in Far-Go",based in the USA after the apocalypse at
East Dah-Koh-Tah. The game adds origins and some more Allegiances, or cryptic alliances.

Over all I am happy with the system and later on Jason said he would look on-line for the cards for powers and technology for Gamma World.

3 comments:

  1. Had some great fun playing this game in the early 80s. The edition we played was, I think, a re-boxed 2nd Edition (had a dude in armour with ae energy gun on some mutant horse attacking someone on the front I think, in a red box). There was a converter guide in the 1st Ed DnD dm's guide so u could use your DnD characters too! Probably better idea than Boot Hill.
    Will dig out the box from the garage. Maybe try it on kids (they are 9&7, and love DnD).
    Cheers, Ross.

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  2. No- I was wrong. It was a big robot on the front, painted by Jeff Easley. 1983 edition with a free module. Just had a look- will run an adventure sometime, when current DnD (and planned Marvel SH) done.

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  3. Thank you, I hope you have a lot of fun playing it with your kids. I have to capture the magic of the 1rst edition, hopefully I can with my nephew.

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